In this tutorial I will show you how to model Obi Wan Kenobis Lightsaber from the original Star Wars trilogy using Autodesk 3dsmax . We will start by placing the reference image in to our workspace to be able to follow and accurate model the Lighstaber using poly-modelling techniques. At first we will chose our starting object, a primitive and in our case a cylinder with certain edges on the side. This step is very important because the initial count of edges shouldn’t be high but just enough to cover all details present on the Lightsaber.