3DS-Max Tutorials - medieval

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How to Model a Detailed Dagger - 3ds-max Tutorial

We will start the tutorial by adjusting and importing the reference picture inside 3DsMax using a standard material and a plane. After this first step i will start to model the blade using poly-modeling technique starting from a box and by moving the vertex and edges shaping the box into the blade of the dagger.


submitted: 5 years and 2879 days ago