In this tutorial we explain what is the HDR rendering and how you can control the brightness of the final render using it, easily getting rich and outstanding pictures.
This tutorial answers the following questions:
- What is HDR?
- What does LDRI mean?
- How to post-process HDRIs using Photoshop?
- How to render HDRIs from V-Ray?
- Which image format is the best to save HDR renders?
- How to deal with ovebrights in the window and near it?
- How to lighten the dark rendering?
Hello everyone,
This is part 1 of a tutorial series on how to create raytraced water using the default scanline renderer.
NOTE: This will NOT look like realistic water under every circumstance. This will only work in an enclosed area as the water material is a reflection map; which means that it is based on what is around it. In an open area, please refer to my other upcoming tutorial on mental ray water (ocean) on rendering water using mental ray.