Learn how to modelling good looking low-poly models with real world photographs using 3 Max. Easily understandable step-by-step tutorial which will be useful for beginners.
If you ever wanted to make a realistic flammable barrel like one in those first person shooter computer games, this is the right tutorial. In this tutorial I will show you step-by-step how to model the barrel and how to create the texture and apply it to the barrel.
If you ever wanted to make a good palm tree for your computer game or animation, this is the right tutorial. This Tutorial is a step-by-step modeling and texturing tutorial in 3DS Max of how to model a good Palm Tree.
Here is another technique of animating a Rubik's Cube: with TCB Rotation controllers, that is much simpler and convenient that link constraint approach.
And sorry for my accent :)