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Depth of field is a cool effect that let you bring focus to particular object in the scene and blurring rest of the background and foreground. Depth of Field (DOF) works according to Z so distance is one of the important settings.
In this tutorial we are not going to talk about DOF technique in Mental Ray or Scanline. We just show the compositing way for simulating this effect with 3DS Max and Photoshop. In this way you just need to render your scene once and as much as you like try different distance for DOF. This way can be useful for style rendering and save a lot of time if you want show different distance to your client.
submitted: 5 years and 3355 days ago
In this Making Of, Won Gyo Lee shows us the process of creating his image "Prototype A" using 3ds Max, ZBrush, Photoshop and mental ray.
submitted: 5 years and 3360 days ago
Text effects are a common way to spice up typography for graphic design. Instead of using a plain font with a solid color, a text effect can create a visual impactful design. There are a variety of effects that can be applied, from 3D to inset typography and everything in between.
In this tutorial, you’ll learn how to create colorful candy 3D text using Photoshop and 3D Studio Max, and how to incorporate a few other 3D elements into a final Photoshop artwork. You’ll get a great look at how to model and texture 3D text and how to render it using v-ray, and how to then composite it together in Photoshop.
Let’s get started!
submitted: 5 years and 3360 days ago
In this Making Of by Paul Wesley, find out how he created his amazing futuristic tank-like motorbike using 3ds Max and V-Ray.
submitted: 5 years and 3360 days ago
Step by step tutorial for using Viewport Canvas to create and apply textures to simple characters in 3ds Max 2011.
submitted: 5 years and 3360 days ago
Lofting is an easy-to-use technique that will repeat a shape along a path, thus creating a 3D object. The Loft command can help you create really interesting 3D objects in very little time. In this tutorial we’ll create some cool 3D text using the line tool and some basic geometric shapes. The article is beginner friendly of course.
We’re using 3DS Max 2011 but the process is basically the same on most of the previous versions. That being said, the 2011 version has loads of improvements and you should really check it out.
submitted: 5 years and 3373 days ago
Learn how to make an object follow a path. This quick 3DS Max course will help you create a trajectory for a 3D object or camera. This technique has almost unlimited uses and is definitely something you need to learn even if you’re not into animation. More so when it only takes 5 minutes to learn.
submitted: 5 years and 3373 days ago