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With any luck, if you follow this tutorial, you should end up with something that looks like our toaster here. Note that you should have some background with the interface to start off. You should know how to make a box, how to use your Gizmos, and basically be able to click a mouse. We will show you where almost everything is and what your settings should be.
submitted: 5 years and 3771 days ago
Hello. We will try our best to guide you through this tutorial, which is about Panorama Exporter for 3DSMax. First let’s explain exactly what this is about. When one is working, making 3D models of houses, offices or any type of space occupied by humans, the client usually wants to be able to really “see†or have a realistic “feel†of the space, before it is built. One can show plans or blueprints to the client, but he(or she) seldom has a real understanding of space and dimensions. And sometimes still images just aren’t enough. This is where the Panorama Exporter comes in. This is a very simple tool for making interactive “rooms†where the client can “look†around it and have a better feel of what it will be like once it’s built. This tutorial is done in meters. So the first thing to do is go to the “Customize†menu, then select “Units setupâ€, then select “Metricâ€. You can work in any units you want, the meters are used for this exercise only.
submitted: 5 years and 3771 days ago
The advantage of using this technique is that you may use the blueprints as a transparent 2D Map where you can specify any colour lines you like.
This will also show some advanced techniques for mapping the materials onto a box rather than using 4 planes like some other tutorials may use.
submitted: 5 years and 3771 days ago