3DS-Max Tutorial Directory

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Modeling a Plant - 3ds-max Tutorial

A lot of people have problems modeling plants. We are not going to make very photorealistic plants here, if you are going to do this, you should use references from a biology book, or elsewhere.


submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 533

Making a Chair - 3ds-max Tutorial

In this 3D Studio Max tutorial we will teach you how to create a chair like the one in our thumbnail.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 656

Fixing Boolean - 3ds-max Tutorial

Notice the top section requires a boolean subtraction operation while the bottom requires a union operation.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 409

Making a Grille Mesh - 3ds-max Tutorial

Okay lets make a Grille!

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 515

Creating a Simple Realistic Looking Scene Using Simple Objects - 3ds-max Tutorial

In this tutorial we are trying to help all beginner modellers to achieve what they call photo realistic renderings.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 529

Making of a Toaster - 3ds-max Tutorial

With any luck, if you follow this tutorial, you should end up with something that looks like our toaster here. Note that you should have some background with the interface to start off. You should know how to make a box, how to use your Gizmos, and basically be able to click a mouse. We will show you where almost everything is and what your settings should be.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 341

Creating a Mirror with Unlimited Reflections - 3ds-max Tutorial

Before starting this tutorial, we assume that all the readers have a basic knowledge of 3dsmax.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 495

Panorama Exporter - 3ds-max Tutorial

Hello. We will try our best to guide you through this tutorial, which is about Panorama Exporter for 3DSMax. First let’s explain exactly what this is about. When one is working, making 3D models of houses, offices or any type of space occupied by humans, the client usually wants to be able to really “see” or have a realistic “feel” of the space, before it is built. One can show plans or blueprints to the client, but he(or she) seldom has a real understanding of space and dimensions. And sometimes still images just aren’t enough. This is where the Panorama Exporter comes in. This is a very simple tool for making interactive “rooms” where the client can “look” around it and have a better feel of what it will be like once it’s built. This tutorial is done in meters. So the first thing to do is go to the “Customize” menu, then select “Units setup”, then select “Metric”. You can work in any units you want, the meters are used for this exercise only.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 879

Creating a Working Chain - 3ds-max Tutorial

In today's tutorial we will be creating a working chain in 3d Max 8.


submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 398

Transparent Blueprints - 3ds-max Tutorial

The advantage of using this technique is that you may use the blueprints as a transparent 2D Map where you can specify any colour lines you like.

This will also show some advanced techniques for mapping the materials onto a box rather than using 4 planes like some other tutorials may use.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 511