3DS-Max Tutorial Directory

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Basic Modelling Techniques - 3ds-max Tutorial

Here we will show you some of the basic concepts that many students of Max might overlook because they are focused on modeling characters right off the bat. While this is fine, it also makes for a frustrating experience when someone new to Max wishes to unleash their creativity.
Therefore this is my main focus here, to help you understand some of the basic things you should have under your belt concerning using this program in order to free the artist within you!

What we are going to start with is learning how to use our Primitives to enable us to quickly get modeling. This is a powerful way to not only create or model quickly, but it can also be a great way of getting some ideas down in 3D space. Remember the point here is to unleash your creativity!

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 361

Basic Materials and Lighting - 3ds-max Tutorial

This tutorial will be focused on teaching the basics of using and creating materials in 3ds Max. To begin, the main thing that we want to express is that in order to discern materials in a 3D scene, you have to have lighting. You can’t simply avoid this step. You should have at least a basic lighting rig setup that comes close to the scene that you will be using. How else will you be able to tweak the parameters of the materials if you do not know how light is affecting your object?

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 302

Tire Modelling - 3ds-max Tutorial

This tutorial will explain how to create the tire tread as shown in the thumbnail.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 719

Rigging a Character - 3ds-max Tutorial

Time to learn how to take your model and make it move! This tutorial will be geared towards learning how to rig a character.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 609

Mental Ray Sun - 3ds-max Tutorial

This tutorial is geared towards showing you how to use the Mental Ray renderer to create really good lighting and skies. First thing we need to do, before we begin, is set Mental Ray as the Rendering engine.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 552

Mental Ray Water Surface - 3ds-max Tutorial

This tutorial will guide you to achieving a fairly realistic open water effect which can even be animated, using the ‘Ocean’ shader from the Lume Library.

submitted: 5 years and 3771 days ago


2 comment(s) | submitted by: Giulia | Views: 1439

Compositing For Production - 3ds-max Tutorial

Compositing For Production Using 3DSMax and Mental Ray.
A cool BalckBerry cellphone!

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 312

Pinbox: Part 3 - Rendering - 3ds-max Tutorial

And here is the part about the rendering of our previously created pinbox :)

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 159

Pinbox: Part 2 - Animating - 3ds-max Tutorial

This is our second part of the tutorial about the pinbox and we are going to animate it! Keep close!

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 184

Pinbox: Part 1 - Modelling - 3ds-max Tutorial

In this tutorial on creating a pinbox model, we will show you how to go about modeling the main item from the frame to the pins, then we will conclude with showing you all how to animate it in the next part of the tutorial. So let’s get down to it.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 234