3DS-Max Tutorial Directory

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Leather Effects - 3ds-max Tutorial

Leather is one of the most used materials in the field of furniture design, especially for design of sofas or couches. It is quite easy to obtain a good leather material, although the leather material quality strongly depends on the illumination in your scene.

submitted: 5 years and 3771 days ago


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Modelling the Interior of a Fiat 500 using Polymodelling - 3ds-max Tutorial

The inclusion of an interior for your car model can make the difference between a very realistic looking model and one that is good but not good enough. Seeing the seats and steering wheel and such through the windows of your car adds the kind of realism to a model that simple black tinted windows can't provide. Not matter how good the car model is, it will be lacking without the interior. That said, it is also prudent to realize that the creation of the interior will only make your model that much heavier on polys and your computer might complain a bit.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 448

Modelling the Tires and Wheels of a Fiat 500 Using Polymodelling - 3ds-max Tutorial

Modelling the Tires and Wheels of a Fiat 500 Using Polymodelling.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 336

Modelling the Accessories of a Fiat 500 Using Polymodelling - 3ds-max Tutorial

The first thing you will make is the front fender. For the first part of this tutorial, we have been using the polymodeling method, which is my preferred method but sometimes it's easier to use other methods depending on what you are modeling at the time. For the front fender, it would be easier to use the box modeling technique instead of polymodeling it.


submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 282

Modelling the Exterior of a Fiat 500 Using Polymodelling - 3ds-max Tutorial

The first thing to consider when modeling a car is your references, you want to make sure that you have accurate reference images to ensure an accurate model. The Internet is a great source for reference images.
Blueprints can be found all over the Internet.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 355

Modeling a Car Rim - 3ds-max Tutorial

In this detailed tutorial you will learn how to create rims for a sports car by using the Bridge feature for an Editable Poly. This new feature was introduced in 3D Studio MAX version 7 and can save a modeler a lot of work.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 545

Hotkeys and Mouse Essentials - 3ds-max Tutorial

When you start out with 3D Studio MAX you will likely start with trying out different tools and features and the basics. Something that should be included in those basics, but is often left out, is using hotkeys. As you already know, or will certainly find out soon, creating 3D art is a time-consuming activity. Using hotkeys and the mouse efficiently can save you tons of time. At first you may need to spend some time looking up the hotkey (see printer-friendly version of this tutorial here), but once you memorize them through using them, they will allow you to produce results at least twice as fast. When you modeling for example (moving, scaling, rotating, etc.), with one hand on the mouse, you will have your other hand free to press one of the hotkeys.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 240

Modeling a Highly Detailed Basketball - 3ds-max Tutorial

This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assumes some basic knowledge.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 421

How to Create a Car Using the Polygonal Modelling - 3ds-max Tutorial

We have written this tutorial to help people who don't know the bases of the polygonal modelling. To realize this, we have used an example that has been useful to show you some interesting techniques in this field. The example that we have chosen is to model a simple car starting by a standard primitive: a box.

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 252

Texturing of a Shark - 3ds-max Tutorial

In today's 3D Studio Max tutorial we will learn how to texture a shark. Let's proceed!

submitted: 5 years and 3771 days ago


0 comment(s) | submitted by: Giulia | Views: 375