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Welcome! This Tutorial is for 3ds Max users with little or no experience at all. Yet, we assume that you have a general knowledge of computers and common sense =). We are using 3ds Max R4. In this tutorial we will cover: Creating & Placing Polygons, Edit Meshes, Various Basic modifiers, Texturing, Lighting, and Rendering.
submitted: 5 years and 3771 days ago
This is a tutorial for beginners:
For people who don't know anything about polygon-modelling or 3D Studio MAX, but want to learn how to use the most important tools fast.
There are a lot of options in 3D Studio MAX, but with the ones I'm going to show you, you will be able to make a gun, and also lots of other objects, easily.
submitted: 5 years and 3771 days ago
Reactor is a plug-in for 3DS Max that allows animators and artists to easily control and simulate complex physical scenes. Reactor fully supports integrated rigid and soft body dynamics, cloth simulation and fluid simulation. It can also simulate physical behaviours such as wind, wheels and motors. You can use all of these features to create rich dynamic environments.
This tutorial will teach you how to simulate the movement of cloth using the cloth Reactor and the wind Reactor. We are going to implement the usage of these two Reactors by simulating wind blowing at a cloth curtain. You are required to have basic knowledge in how to use 3DS Max.
submitted: 5 years and 3771 days ago
This tutorial will teach you how to model a middle-eastern style lantern using splines and loft. Loft objects are two-dimensional shapes extruded along a third axis. One of these splines serves the path while the remaining splines serve as cross-sections, or shapes, of the loft object. Here is an example of the result that we are going to make by the end of this tutorial.
submitted: 5 years and 3771 days ago
This tutorial will teach you how to create an animation of a planet shockwave explosion in outer space. This tutorial will involve using a set of tools including the built-in Earth map/material, ring wave, bomb, and the PArray particle system. We will start off by modeling the planet then we will texture it, add a ring waver, bomb, and a PArray particle system. This is an intermediate level tutorial, make sure you know the basics of 3D Studio Max before attempting it.
submitted: 5 years and 3771 days ago
This tutorial will teach you how to use the particle system of instancing in 3D Studio Max to duplicate a moving arrow that will flow through a tube without penetrating the tube boundaries. The lesson illustrated in this tutorial could be used to create flowing particle movements such as that of blood cells in a vein. This an advanced level tutorial, you are expected to have sufficient knowledge of how to work with 3D Studio Max before attempting it.
submitted: 5 years and 3771 days ago
This tutorial shall teach you how to create a realistic looking cigarette smoke that gradually fades out. This tutorial shall teach you one of the many possible that can be used to achieve this result, ours will use the Super Spray particle emitter. This tutorial will not cover the process of modeling and texturing the cigarette object, you can refer to our other tutorials that cover modeling and texturing if you need help.
submitted: 5 years and 3771 days ago
This tutorial will teach you how to make a complex geometric abstract design in simple and straightforward steps using Autodesk's 3D Studio Max. The tutorial requires no advanced skills as we will use very basic elements to create this effect that mostly involves creating boxes and configuring the target camera.
submitted: 5 years and 3771 days ago
This tutorial will teach you how to model a mosque dome using three main techniques:
1) the box modelling technique for creating the base of the dome,
2) the lathe modifier for creating the body of the dome,
3) loft modelling technique for creating the metal tip of the dome. This tutorial will cover only the modeling part of the project. The texturing process will be explored in a future tutorial.
submitted: 5 years and 3771 days ago