3DS-Max Tutorial Directory

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Modeling an Apache Helicopter - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
This tutorial will guide you to create low poly Apache AH-64 helicopter.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 1445

Repetitive Animation - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
We used tool available in 3dsmax to create repetitive animation. Sometimes animation need to be repeated, like rotor rotation, wheel rotation, pendulum swing and other case of animation. Instead of using manual animation, we can create those type of animation easily in 3dsmax. Here's how.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 385

Morphing Human Head Into Werewolf - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
Changing one object into another form is called morphing. We have seen a lot in movies, like changing faces, human turn into lion, and many others. A few second of morphing animation is like magic. But, actually creating 3D morphing animation is a job that make any animator gone mad. It's a long and tedious job, moving vertices by vertices. This tutorial will cover how to create morphing animation, turning a human head into werewolf.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 476

Creating Japanese Sword Katana - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
Katana is one type of Japanese sword. This tutorial will explain to you how to model a katana using 3dsmax.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 667

Introduction to Radiosity - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
Radiosity helps us to create more realistic scenes by simulating how lights behave in the real world. In real life, light is bounced several times in other objects before our eyes catch them. This cannot be achieved using Standard Light in 3dsmax. That's why we need to use Advanced Lighting, term for global illumination used in 3dsmax (3dsmax is really fond of creating their own term, which we think un-necessary). The two global illumination options available to the scanline renderer are Radiosity and the Light Tracer. In this tutorial, we learn how to create scene for radiosity use.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 304

Modeling A Cartoon Snail - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
We always love Pixar's movies, including Flushed Away, 3D movie with Stop Motion looks. In that film, there's a little creature, a snail, that really grabs our attention. The snail has very simple design, but appealing.
In this tutorial, you are going to create snail like in Flushed Away The Movie.
This tutorial is divided into 4 parts: creating mouth, body, eyes, and teeth. You will learn many different techniques used in this tutorial.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 738

Simple Light Setup in Radiosity - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
Most people use Radiosity using trial and error method. Some succeed, and some others end up in confusion and frustation. This tutorial will help you to setup light in Radiosity using simple steps. You won't see heavy mathematical calculation here. Just simple calculation which you can use over and over again in other radiosity scene. This technique works best in interior scene.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 458

Particle Forming Into Logo - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
Imagine one day, a guy from chocolate company ask you to create their logo animation. Here's what they want, "I want our chocolate candy product falling from the sky and then slowly forming our logo.Can you do it?" Your head may be begin to spin. Isn't that difficult? No, if you follow this tutorial. We will just create this animation in minutes, and so can you. In this tutorial, we will explain how to create particle forming into a logo. We will use Particle Flow to create this animation. The techniques described in this tutorial—we have no doubt—will be very useful when you are working in advertising field or movie company.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 764

Modeling A Dolphin - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
One of the most beautiful creature in the sea is a dolphin. In this tutorial, you will create a dolphin from just a plane. You will create a half of dolphin's body first. What will be described in this tutorial is a common modeling technique. By the way, you can use this technique to create other objects as well. Let's begin!

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 609

Texturing A Dolphin Using Unwrap UVW - 3ds-max Tutorial

This tutorial needs you to understand basic use of 3dsmax.
In this tutorial you will learn how to texture a dolphin using Unwrap UVW.

submitted: 5 years and 3772 days ago


0 comment(s) | submitted by: Giulia | Views: 409