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This particular scene was designed to be simple in terms of the geometry involved and therefore putting a little more emphasis on the texturing aspects. The idea behind the project was to model a single, straight corridor that ended with a doorway and one that would be textured using contrasting sets from the 3D Total Textures collection to convey scenes from different time periods. To help add interest and utilise some of the different images included on the CD's I decided to include some geometry specific to each scene that would help demonstrate these qualities without radically altering the scene itself. For example the ancient stone corridor includes stone pillars that run along both walls where as the Sci-Fi orientated environment substitutes these details with wall mounted pipework and panels.
submitted: 5 years and 3775 days ago
This tutorial will explore one of the many functions of Reactor in 3DS Max, which is a powerful tool that lets us simulate various real-life physics so that we can, for example, simulate physical behaviours such as wind, wheels and motors. We will learn in this tutorial how to create a simulation of a fan with the help of the Reactor Motor, Point Constraint, CSolver, and the Rigid Body Collection. We will show you how to use these reactors to create an animation similar to the one you see below. This is an intermediate level tutorial, make sure that you know the 3DS Max basics before attempting this tutorial.
submitted: 5 years and 3775 days ago
In this tutorial we will show you how to create dice roll animation with ease. This tutorial is divided into 2 sections. First, in this section, you will create 3D dice model using quick techniques. Secondly, you will create the animation. Not only one dice, but as many as you want. Let's begin by creating 3D dice model.
submitted: 5 years and 3775 days ago
This tutorial will teach you how to create a pen in 3DS Max using a poly modeling technique that makes use of the Inset, Extrude, and Bevel effects to model a cylinder into the shape we want. Our tutorial will be broken into three small sections: modeling the lower cap of the pen, modeling the body of the pen, and finally modeling the head of the pen. You are not expected to have any advanced skills in 3D Studio Max to follow this tutorial.
submitted: 5 years and 3775 days ago