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In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3DS Max's poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.
submitted: 5 years and 3597 days ago
Subdivision modeling is a skill like any other...it is relatively easy to grasp the basics, but it can be extremely difficult to get a handle on the the more advanced techniques. In this two hour long, intermediate/ advanced level modeling tutorial, we will demonstrate the process of creating a detailed high-poly fire hydrant using subdivision modeling.
submitted: 5 years and 3630 days ago
In this tutorial, we will show you how to create an outstanding 3D tunnel animation! We will use 3DS Max to create a tunnel, add some materials and set up lightings and then we will use Adobe After Effects to post-process entire animation! So, let’s get started!
submitted: 5 years and 3646 days ago