Blender Tutorials - colors

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Normal Mapping - Blender Tutorial

Normal Mapping in 3D graphics development is the process of using an RGB color-map to create a three-dimensional relief on a two-dimensional plane. The source for the normal map in blender can either be a texture already installed in Blender, or using an external picture-file (.jpg, .jpeg, .bmp, and so on) and loading it as a normal map.


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Texture Nodes - Blender Tutorial

As an alternative to using the Texture Channels, Blender includes a node-based texture generation system which enables you to create textures by combining colors, patterns and other textures in much the same way that you combine Material Nodes.


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Videos:


Adding Multiple Colors to an Object - Blender Video Tutorial

Here is another Blender Tutorial on adding multiple colors to one object in blender. It's a little quite, so you might have to turn up your volume. Enjoy.


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More about Text - Blender Video Tutorial

In this Blender video tutorial we will be showing you how to create and manipulate text.


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DIY Themes - Blender Video Tutorial

Here's how to make a personal Blender theme or skin. You can change the colors/layout of the start-up along with the starting objects or file.


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