In this section, you are going to learn a variety of ways to make menus with motions. These menus can be used in more ways than the simple pop-Up menus, such as in-game if you need to select something you can use this to bring up a menu smoothly. In this section there is heavy use of Properties, "Property" Logic Blocks, and especially IPO usage. When you do it once, it will be very much easier to do it again.
This blender tutorial is the third in the Blender game engine tutorial series. In this episode you will learn how to make the camera follow your character.
A whirlwind introduction to the use of Logic Bricks and the game engine in Blender. This one definitely assumes you have some basic Blender skills, we don't explain every little action in it. Enjoy!