Blender Tutorials - normal

0 437 219

Other Respected Sites:


Normal Mapping - Blender Tutorial

Normal Mapping in 3D graphics development is the process of using an RGB color-map to create a three-dimensional relief on a two-dimensional plane. The source for the normal map in blender can either be a texture already installed in Blender, or using an external picture-file (.jpg, .jpeg, .bmp, and so on) and loading it as a normal map.


submitted: 5 years and 3678 days ago


0 comment(s) | submitted by: Guest | Views: 232