This tutorial is for those which like to make a realistic water in Blender. It is short tutorial where we show how to control the raymirror and raytransparent.
Here's how you can set up Blender to allow you to view a scene in true real-time 3D. All you need is the ability to cross your eyes for a prolonged period of time.
In this second part of the tutorial, we explain how to maneuver your two cameras through 3D space together, producing a convincing stereoscopic effect when the eyes are crossed.
The smoke simulation system within Blender 2.5 has recently received a huge amount of attention from both developers and users alike.
As the builds continue, a lot of things have been fixed or improved, and there are also some exciting new features! In this brand-new series we will introduce almost all of these features in a single project – creating a candle with a volumetric flame.