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-Learn particle animation
-Learn to model with proportional vertex editing
submitted: 5 years and 3691 days ago
If you have ever played with text in Blender then you probably know how to make it spin around or move across the screen. The Spinning Text Logo seems to be one of the first logo animations people try to do. There are lots of spinning text logos out there so here is how you can make a logo that is a little bit different; have the text orbit around an object instead! This looks really cool when you are done.
submitted: 5 years and 3691 days ago
The Python integration into Blender is an evolving subject. Therefore, all we can give you here just a quick overview of the possibilities of Python in Blender.
The new API is closer to the data structure of Blender. It is strongly oriented on what you can visualize in the OopsWindow. There are classes for Scene, Object, Mesh, Curve etc., and functions to connect and create them.
submitted: 5 years and 3691 days ago
The particle system of Blender is fast, flexible, and powerful. Every Mesh-object can serve as an emitter for particles. Halos (a special material) can be used as particles and with the Duplivert option, so can objects. These dupliverted objects can be takes from every type of Blender objects, for example Mesh-objects, Curves, Metaballs, and even Lamps. Particles can be influenced by a global force to simulate physical effects, like gravity or wind.
submitted: 5 years and 3691 days ago
An often underestimated function of Blender is the Sequence Editor. It is a complete video editing system that allows you to combine multiple video channels and add effects to them. Even though it has a limited number of operations, you can use these to create powerful video edits (especially when you combine it with the animation power of Blender!)
submitted: 5 years and 3691 days ago
Animation with objects - Complex Blender tutorial.
submitted: 5 years and 3691 days ago
This is a very complex guide treating the animations in Blender.
submitted: 5 years and 3691 days ago
Effective material design requires some understanding of how simulated light and surfaces interact in Blender's rendering engine, how material settings control those interactions, and how to work around some limitations of the engine.
submitted: 5 years and 3691 days ago
Special Modeling Techniques - another complex Blender tutorial.
submitted: 5 years and 3691 days ago
This tutorial is actually a whole chapter dealing with curvses and surfaces in Blender.
submitted: 5 years and 3691 days ago