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Well, this time things aren't going to be as exciting as the ride in the mines, but we're sure we can show you all some very useful Blender techniques.
submitted: 5 years and 3721 days ago
In this tutorial, we'll explain how you can create a die in Blender using only meshes.
submitted: 5 years and 3721 days ago
In this tutorial you'll be making your own cartoon style mouse head like you see on the image, using the blender Nurbs feature. Why nurbs? Because it's a very fun and relatively easy way to make nice and detailed characters. When you finish this tutorial you will know the basics of Nurbs and then you can try to apply your knowledge and make your own cool models. To be able to do this tutorial you are required to have some knowledge about the basics of Blender. If you don't have this knowledge try some of the simpler tutorials first.
submitted: 5 years and 3721 days ago
One of Blender's features is its ability to use animations as a tool for modeling. Strange as this may sound, it is often a very powerful technique.
In this tutorial we describe building a spiral stair. Using traditional methods, this would require many steps to model, but once you grasp how a moving object can represent the final result, it becomes a lot easier.
submitted: 5 years and 3721 days ago
Today we'll be creating a hillside scene in Blender.
submitted: 5 years and 3721 days ago
gameBlender has many effects for the realtime rendering engine. We can make cool visuals to use them more effectively.
In this tutorial we will use them to make a nice looking clown.
submitted: 5 years and 3721 days ago
Well its almost that time of year again when fireworks will brighten up our skies, so i thought it might be a nice topic for a tutorial. A couple of days and empty soda bottles later you can try it out for yourselves. Have fun reading it!
submitted: 5 years and 3721 days ago
A candle is one of the basic light sources you will need in your scenes, especially when you situate them in the Middle Ages. This tutorial shows how to make the basic shape of a candle and a simple flame. It is supposed that you know Blender interface enough to insert objects and handle them.
submitted: 5 years and 3721 days ago
By rendering an image texture from the perspective of the light source, changing it to a form of black and white, and subtractively mapping it to the objects that are to receive the shadows, we can achieve a very realistic effect.
submitted: 5 years and 3721 days ago
We want to teach you how to command particles where to go. This unique Blender feature use the eighth texture channel to calculate the particles movement. We will divide this tutorial in two parts: in the first part we will tell you how to get "solid" particle movement, and in the second how to make particles go in the turbulence using texture.
submitted: 5 years and 3721 days ago