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Water is without a doubt one of the most important compounds in our lives (second to air), and it covers about 70% of the earth and is therefore incredibly important in quite a few blender animations. Wouldn't it be great if we could get an accurate physical representation of this liquid in blender? We can, using a tool called Fluid Simulation. This tool looks unnervingly complex at first glance, but this tutorial should clear it up for you. At least to a basic level.
submitted: 5 years and 3726 days ago
This tutorial assumes basic Blender awareness and some knowledge of using Blender Lattices as well as keyframes basics regarding the Blender Panels. Knowledge of IPO curves will prove useful later as we progress to more advanced techniques.
submitted: 5 years and 3726 days ago
A Lattice is essentially a simple container that can be used to deform and manipulate a more complex mesh in a non-destructive manner...
submitted: 5 years and 3726 days ago
Basic Animation - Screen Layout in Blender.
submitted: 5 years and 3726 days ago
Stamping in Blender is a rendering option. A stamp on a render can prevent that render from being lost, keeping your project organized, and keeping your files organized.
submitted: 5 years and 3726 days ago
OSA stands for oversampling, also known as anti-aliasing. It prevents "jaggies," or "aliasing" as it's called.
submitted: 5 years and 3726 days ago
Output Format Options in Blender.
submitted: 5 years and 3726 days ago
This tutorial will teach you how to use blender to create faked Global Illumination (here forth called "GI").
submitted: 5 years and 3726 days ago
You can quickly add several different types of lights to your blender scene. And we will show you how.
submitted: 5 years and 3726 days ago
This tutorial will teach you how to effectively utilize textures and materials in Blender to create realistic eyes for characters.
submitted: 5 years and 3726 days ago