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This guide makes the same basic assumptions as the Texturing tutorial, namely that you're familiar with Blender's interface, and that you have the TA textures in Targa (.TGA) format.
submitted: 5 years and 3720 days ago
The purpose of this Tutorial:
This tutorial is meant to explain in consecutive steps exactly how to take one of your really neat 2D images you created in a program such as GIMP and attach it to an object you will create in Blender (in this case you will create a plane).
submitted: 5 years and 3720 days ago
For those of you who don't know a Sprite is a 2D image/Set of images used in games rather than a 3D character. Sprites were really big from the late 80's to the mid ninety's at which time 3D acceleration was Introduced, and systems could now manage fully 3D characters. So why use sprites you ask well a lot of games don't need fully 3D characters preferring speed over looks (saying this sprites can look very nice if you make them properly). Any way this isn't a why should we use sprites tutorial it presumes that you know they are what you want to use in your project
submitted: 5 years and 3720 days ago
One of Blender's powerful features is its ability to quickly create beveled objects from simple curves. However, the real power (IMHO) lies in the BevOb button, which allows you to use another object to define the shape of the bevel. Through this tutorial, we will explore just a few of the possible uses for this technique, and hopefully give you some ideas on how you can use curves and bevels in your projects.
submitted: 5 years and 3720 days ago
As of version 1.67 Blender can be programmed with the Python scripting language. Objects, Materials,
Lamps, Cameras, and World IPO's can be accessed and changed dynamically via Python. If you're an
artist that only uses Blender for Stills then Python will not help you (Not Yet). This tutorial will show
you how get the location of one object and change the properties of another depending on the location
of the first one. We will create a coiled spring that bounces off of a plane.
submitted: 5 years and 3720 days ago
This tutorial will show you a way to create really
nice ocean views and seascapes.
submitted: 5 years and 3720 days ago
When you start Blender, you have plane on the screen. You
can use the plane as test object in this tutorial.
submitted: 5 years and 3720 days ago
This tutorial gives a summary of the most important windows and Buttons Windows in Blender. It does not try to be complete nor to explain each window in detail. Much of the functionality of these windows is described in tutorials, both on this site and on web pages from Blender users.
submitted: 5 years and 3720 days ago
Blender User Interface Tutorial
submitted: 5 years and 3720 days ago
This tutorial explains how to create a run cycle using animation curves. The workflow can be used in any 3D software able to work with animation curves.
submitted: 5 years and 3720 days ago