This will aid in learning how to use Bryce's mask render. This feature can help create advanced pictures by allowing you to protect certain areas of a rendered image in an image editor. You will need an image editor for this tutorial. These techniques should be applicable to other editors as well.
In this tutorial you will learn what the 2d picture lab is and how to use it. We will also investigate the file size impact when using 2D pictures as textures. And last, an alternative way to saving your picture textures (instead of adding them to the material presets) will be introduced.