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In this tutorial, you will be acquainted with a way to make a stone floor in Bryce. Of course, there are many ways to make this; terrains, stones, or imports. This method will focus on using a terrain as the basis of a floor. You will also look at making floor trim and a method of creating them using the terrain editor.
submitted: 5 years and 3775 days ago
Making a decorative mirror is just a matter of using the terrain editor as a basis for the frame of the mirror. Simply create a grayscale image to use as the basis of a terrain with the resolution of 1024 x 1024 pixels. Then apply a wooden material to it.
Decide what kind of mood you want for your room before you make your image, notice the "bat-like" feel of the mirror frame to the right, this fits the mood for the room that I made.
If you use the gaussian blur in your image editor, you will get the appearance of beveled edges in your mirror frame.
submitted: 5 years and 3775 days ago
One of the most sought after effects in Bryce is that of streaming light. Be it the effect of light rays shining through storm clouds to meet the ground or rays bursting from the interior of an object as it explodes... streaming light can be achieved several ways.
In this tutorial, we will explore some of the various options as well as discuss ways to reduce the render times that are inherent with the standard methods.
submitted: 5 years and 3775 days ago
The Bryce4 Sky Lab is a very powerful area, however one of its shortcomings is the lack of ability to have multiple suns. In this tutorial, we will discuss a technique to create multiple suns within Bryce. This tutorial will work in Bryce 3 and Bryce 4...it will not work in Bryce 2 because it lacks volumetric materials.
submitted: 5 years and 3775 days ago