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In this tutorial you will learn how to simulate the effect of fire and the effect of winter. To achieve these effects requires decent materials and lighting techniques as well as a bit of ingenuity on the artist's part. The following will introduce you to ways to make a convincing fire or snow scene.
submitted: 5 years and 3776 days ago
In this tutorial you will learn what the 2d picture lab is and how to use it. We will also investigate the file size impact when using 2D pictures as textures. And last, an alternative way to saving your picture textures (instead of adding them to the material presets) will be introduced.
submitted: 5 years and 3776 days ago
In this tutorial, the way the above animated GIF was constructed will be shown. We will cover how the safe was modeled and animated. However, the final compilation was made in Corel Lumiere which is an old animation editor, so the way the letters were made will not be covered.
submitted: 5 years and 3776 days ago
In this tutorial you will be taken into the Material Lab to help you understand how it works and to help you get control of one of Bryce's most powerful features. There is a discussion of the interface and what each item does, a step by step texturing tutorial, and finally a test to see if you can remember what you've learned. The animation controls for materials will not be covered in this tutorial. The following part of the tutorial will make reference to the Alpha channel of a material. This will be discussed in full detail later in the tutorial.
submitted: 5 years and 3776 days ago
There are many ways to make an interior of a building. This tutorial will show you how to make an interior of a room in Bryce and will give you an idea of how to make it look better than many others. You will be shown a way of protecting your efforts from the "object not found" error by merging many individual files into your final room. This appears to be fixed in Bryce 4.0.1. This will not only protect you from the "object not found" error, but will give you better results because each model in your room will be made separately, which will allow you to give the best detail without distractions from other elements in your scene.
submitted: 5 years and 3776 days ago
In this tutorial, you will be introduced to a method of making a building. This building is the one used in the "Stormy Night" image in the gallery. Hopefully, by the time you complete this tutorial you will be able to make a nice building in Bryce while keeping in mind some basic art and scene balance considerations.
submitted: 5 years and 3776 days ago
So you've created an object that you want to perform complex boolean operations on and it's not working. First you may want to read the Basic Boolean tutorial. Then after you read that, this tutorial will help you learn why it's not and how to make it work.
First we will create an object, then we will break it apart with boolean operations.
So lets create a column.
submitted: 5 years and 3776 days ago
In this tutorial, several methods for engraving models in Bryce will be discussed. There are many ways to accomplish this which will add realism and interest to your renderings.
The ones we will show in this tutorial will be:
* directly engraving
* boolean engraving
* lighting for appearance
submitted: 5 years and 3776 days ago