Welcome to the second tutorial in the “the basics†series. In the previous tutorial you have learned the basics of the Cinema 4D interface.
In this tutorial you will learn how to add primitives to your scene, how to move your primitive around and how to change the size.
You will also learn how to use the different views and the coordinate manager.
This is a basic tutorial teaching you how to model a pawn using Cinema4D. You are only expected to have some very basic knowledge about the interface of this software. Here is an example of the end result of the tutorial.