In part two of this tutorial, we will show you how to set up the textures and the lights in this scene to prepare it for render. We use the GI Sky Sampler and an HDRI image to light the scene without any actual lights.
One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.
In this tutorial you will learn basic lighting in C4D. No matter if you are an intermediate user or an absolute beginner, there is something to be learned here about the many lighting & shadow options and control toggles within Cinema 4D.