This is a basic tutorial teaching you how to model a pawn using Cinema4D. You are only expected to have some very basic knowledge about the interface of this software. Here is an example of the end result of the tutorial.
In the first part of this tutorial we’ll go through the theory and setup the basic MoGraph model and get it running. In part two, we’ll work on actually modeling the lights and the rig to get a good-looking final model.