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The question of rendering spent shells falling or ejecting into space in slow motion, a la The Matrix has been on message boards since the movie made its theatrical debut. This week, We'll show you how to make your own geometry easily. Although almost every 3D application can perform the same task, we'll use Maxon's Cinema 4D.
submitted: 5 years and 3682 days ago
In CINEMA 4D, it's important to note that you can stack materials. In some cases, stacking materials is the only way to get some materials to "behave." For broadcast design, it's important that you can control not only the material element, you'll need to composite changes and revisions as quickly as possible, separating the elements is essential (but we'll get to that in a different quick tip).
submitted: 5 years and 3682 days ago
Here we'll learn how to case shadows in C4D. This is pretty easy, but at the same time, there are many different results you can get from doing the same thing. In the example images we use a marble material for the ball and wooden material for the floor, these are just for eye candy, the results of the shadows are the same with or without the materials.
submitted: 5 years and 3682 days ago