Cinema-4D Tutorial Directory

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Creating Static Tank Tracks - Cinema-4d Tutorial

This tutorial is a quick explanation of how to make some STATIC tank tracks using duplicate and arrange in Cinema 4D.

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 268

Basics, Faces And The Bridge Tool - Cinema-4d Tutorial

This Basics tutorial is to explain how to build faces and the three uses of the bridge tool that make it very very useful!!!! Read on!

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 198

Creating a Generic Character - p4 - Cinema-4d Tutorial

This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc.

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 207

Creating a Generic Character - p3 - Cinema-4d Tutorial

This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc.

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 180

Creating a Generic Character - p2 - Cinema-4d Tutorial

This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc.

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 195

Creating a Generic Character - p1 - Cinema-4d Tutorial

This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc.

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 371

Painting A Crate - Cinema-4d Tutorial

This tutorial explains how to simply UV a basic box crate, and paint it up to look like old worn wood etc using the Paintbrush tool, a little Dodge and Burn and Layers...READ ON!

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 225

The Basics: Material Edition - Cinema-4d Tutorial

C4D Basics tutorial: Material Edition.

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 386

Reproducing Real World Light - Cinema-4d Tutorial

White Balance
Occasionally the question arises as to how to reproduce the "real" color of light sources in a rendered environment. I set out to research this subject, and found a lot of very contradictory information. Some approaches try to categorize light sources by their color temperature. Some then try to come up with some meaningful way of converting that color temperature to RGB values to use in programs like Lightwave or Cinema 4D. Ultimately these approaches all fail to take into account several realities that work against trying to come up with a unified approach to light coloring and rendering...

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 201

What is a Normal Map? - Cinema-4d Tutorial

In the early days of 3D video games, textures on surfaces consisted of color information only. The texture would be a picture of whatever material the designer was trying to convey - brick, stone, vegetation, wood, etc. - and would contain shading information as well as the texture and color to create the impression of a complex, dimensional surface...

submitted: 5 years and 3683 days ago


0 comment(s) | submitted by: Giulia | Views: 404