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This example introduces a few basic concepts in C4D:
1. setting up the windows to work in the "front" (XY) view
2. making a bowl cross section using splines and the points tool
3. lathing the cross section into a 3D bowl using NURBS
4. adding a wood shader to make it look like wood
5. changing the spline to modify the shape of the bowl
6. fiddling with the wood shader for different effects
submitted: 5 years and 3683 days ago
Cinema 4D XL v6.0+
Though the Chevy tutorial is dated by current Cinema 4D standards, portions of it remain somewhat viable. On the other hand, many plugins available since version 8 was released make much of this tutorial extraneous. Some of the techniques it teaches, we no longer even use (and cannot wholly recommend that anyone else learn to model this way!) - especially when the current release of C4D (v9+) has included many many more modeling features not covered here, which only make this method more cumbersome.
submitted: 5 years and 3683 days ago