This is a quick way to render out your CG scene in Maya in passes using Maya's render layers function. We don't cover the actual render layers in detail or the different types of passes you can do. It's a very basic introduction to get a person compositing together the passes in Shake or After Effects.
This is part 1 of an entry level compositing tutorial on how to composite multiple 3D render layers from a 3D program into an After Effects scene using blending modes.
In this Quick Tip tutorial, you will learn how to seamlessly import Maya camera information into After Effects for use in your compositing work. This is a fast and simple technique, which can open up a lot of possibilities and be used in many creative ways, to move back and forth between renderings from Maya and After Effects’ 3D environment.