In this Maya tutorial we will be explained the process of using BlendShapes for facial animation and set driven key to achieve deformation of the face by using BlendShapes.
Hey this is the first part of the 1st podcast tutorials on creating blendshapes in Maya for facial animating. In this video we will teach you the importance of having good geometry flow, and we will show you what a blendshape is using a PolyCube. If you feel you already know this knowledge to comfortably move on to actually creating the blendshapes then go straight to part 2.
This video tutorial, by polyface, presents an easy understandable way of how to rig a face. It is joint based with facial controllers and additional joystick controllers.