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Brian Horgan shares the great animation tool he wrote for Maya, which provides a different approach to ghosting/onion skinning in 3D.
submitted: 5 years and 2579 days ago
Inspired by the creatures of the Spiderwick Chronicles world, Gilberto Magno created his own interpretation of the Caribbean mermaid.
submitted: 5 years and 2738 days ago
Arvid Schneider shows us how to create realistic grass using V-Ray's fur render in Maya, and also provides insight into his linear workflow.
submitted: 5 years and 2740 days ago
In a quest to find his own, unique style, Yinxuan decided to take the advice of a fellow artist and draw what he liked - this cute bikini girl is the result!
submitted: 5 years and 2740 days ago
This video covers the technique of finding triangles and n-sided polygons in Maya, so that you can easily remove the triangle and n-sided polygon from your model. This technique is very helpful before you start rigging and even before you export the model into Z-brush.
submitted: 5 years and 2740 days ago
Luca Nemolato talks us through the unusual photobashing technique he uses to create his amazing concept art.
submitted: 5 years and 2807 days ago
Bruno Hamzagic shows us the creation of this amazing image that gave him the opportunity to mix two of his passions: 3D artwork and football.
submitted: 5 years and 2807 days ago
In this video tutorial, Claus Ilkjaer explains how to use a popular rig created by community members of the Eleven Second Club.
submitted: 5 years and 2941 days ago
Josh Robinson explains how to create a simple Maya shader with ambient occlusion that can display models more effectively without lengthy render times.
submitted: 5 years and 3012 days ago