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This tutorial will teach you how to model a basic face that can be used for cartoon or realistic. The purpose of this tutorial is to teach you how to create the geometry needed for modeling a head. The head we'll be modeling is completely cartoon and rather simple, but you could use this model as a base for any other model. You don't have to follow this tutorial exactly. This tutorial is only showing you the steps to create the geometry. You'll have to use your own artistic talent to decide how the head'll be shaped.
submitted: 5 years and 3764 days ago
You just finished your photo-realistic model of a car. You have asigned a blinn shader and you've cranked up reflectivity 100%. You're all set in mental ray with raytracing. You hit render and your car looks matted, no reflections.
NOTE: This is a beginner's tutorial. Most average Maya users will have already learned to use this concept.
submitted: 5 years and 3764 days ago
Hello guys and welcome to the last part of the Understanding Lights In Maya tutorial. In this tutorial we will light up a interior scene which should help you understand how lights works and how to setup lights to illuminate any interior scenes.
Ok, let's start working!
submitted: 5 years and 3765 days ago