Not only Mudbox 2009 can generate displacement and normal maps, but also it has the ability to paint other channels such ads color, special, reflection etc.
This is a step by step tutorial illustrating the workflow between Maya and Mudbox
1-Mesh preparation
2-UV alignment
3-OBJ Export
4-Sculpting tools
5-Displacement Map Extraction
6-Mental ray setup
7-Approximation editor
8-Render