- photo contests ▼
- photoshop contests ▼
- Tutorials ▼
- Social ▼Contact options
- Stats ▼Results and stats
- More ▼
- Help ▼Help and rules
- Login
You can load images and textures into the 3D View as stencils and project part or all of the image as paint onto your sculpted model using the Projection tool.
Let's take a closer look on how all these work.
submitted: 5 years and 3687 days ago
You can load images into the Paint Brush and use them as color stamps. This Mudbox tutorial shows you how to do it.
submitted: 5 years and 3687 days ago
You can copy (sample) a color from your model (from the current paint layer) to use it as the current color for your paint brush using the Color Picker. We will show you exactly how it should be done.
submitted: 5 years and 3687 days ago
The following describes the default 3D Paint tools that appear on the Paint Tools tray.
submitted: 5 years and 3687 days ago
Before you begin painting on a model, consider the type of texture map you want to paint (diffuse/color, bump, gloss, reflection), the resolution/size of the image you want to produce, and finally the bit depth for the image.
submitted: 5 years and 3687 days ago
Consider the following items before exporting a model from a 3D modeling application and painting it in Mudbox. The first three requirements are the most critical.
submitted: 5 years and 3687 days ago
The paint feature lets you apply digital paint to your high resolution 3D models in Mudbox. You simply select a paint brush, create a layer to paint on, and begin painting on your model in the 3D View.
submitted: 5 years and 3687 days ago
You can sculpt your models using displacement maps using the Sculpt Model Using Displacement Map feature. Using this feature, you can do "magic". Let's take a closer look...
submitted: 5 years and 3687 days ago
Sculpting: sculpt using symmetry - Mudbox tutorial.
submitted: 5 years and 3687 days ago
Sculpting: create images for stencils and stamps - Mudbox tutorial.
submitted: 5 years and 3687 days ago