Poser Tutorial Directory

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Applying Displacement Maps - Poser Tutorial

For use with Poser 5 and Poser 6.

This is a simple tutorial showing how to apply a displacement map. Along the way you will also learn a little about texture nodes, saving materials, and applying them.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 551

Firefly Rendering Tips - Poser Tutorial

For use with Poser 5 and Poser 6.

The Firefly render engine, introduced in Poser 5, provides Poser users with a high-quality micropolygon rendering engine capable of extremely accurate, photorealistic output. Firefly is a sensitive beast, however, and its many settings and options can be somewhat daunting to the beginning user.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 494

Rendering with Depth of Field - Poser Tutorial

For use with Poser 5, 6 or 7.

Poser's Depth of Field setting can provide a 'photographic' look to your renders, allowing you to create subtle or dramatic focus effects to emphasize particular parts of your images.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 344

Shading Polygon Groups - Poser Tutorial

For use with Poser 7 as well as Posers 5 or 6

In this tutorial we will use Poser's Grouping Tool to apply textures to specific parts of an imported 3D model.One of Poser's useful features is its ability to import a wide variety of props created in other applications. However, many factors, including file format and the amount of detail created by the original modeler, can affect the look of the prop once it gets into Poser. In this tutorial we'll go through the steps needed to create polygon groups within a prop and then apply individual textures to just those groups in the Material Room.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 175

Working With Image Maps - Poser Tutorial

For use with Poser 6 or 7.

Poser's Simple Material Room provides an easy-to-manage interface that allows users to quickly apply basic surface textures to objects and figures. This tutorial will walk through the process of applying an image map in the Simple Material Room.Poser 5 introduced the Material Room, a powerful new tool to manage surface textures and image maps.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 252

Creating a Scene - Poser Tutorial

Today we demonstrate how Poser, Vue and Photoshop create the ideal toolset for any imaginable illustration. Poser's render engine provides the detail he needs for foreground characters and objects, Vue allows him to create an atmosphere for his scene that is highly realistic, and Photoshop enables him to composite and finesse the final illustration.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 550

Integrating Figures Into LightWave - Poser Tutorial

For use with Poser Pro Pack

This tutorial can be used as the basis for creating animated storyboards, animatics or for final rendered scenes in your own comic book or action movies using Poser 4/Artist and ProPack.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 181

Installing New Content - Poser Tutorial

For Poser versions 5 and greater.

One of the most common things that new Poser users want to do is to install a new figure (or prop, or pose set) to add a little variety to their scenes. While this is not a terribly complicated process, it helps to have a little guidance...

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 532

Transferring Files from Shade - Poser Tutorial

For use with Shade 7 or 8 and Poser versions 5 through 7.

The wealth of ready-made content for Shade brings up the question, 'How do I get all this into Poser?'

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 126

Image Based Lighting - Poser Tutorial

For use with Poser 6 or 7.

One of the exciting features in Poser 6 is its ability to use image-based lighting, in which the lighting values for the scene are computed based on the brightness values of an image which is "wrapped" around the scene. This allows a realistic lighting model to be applied quickly and easily without having to place and fine-tune multiple lights in a scene. Poser 7 expands on this capability with support for HDRI, high dynamic range images, which give even more detailed, realistic shadowing.

submitted: 5 years and 3717 days ago


0 comment(s) | submitted by: Giulia | Views: 324