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Instead of just posting some of these materials we figured why not start sharing some of the thoughts and techniques behind how they are put together. This time around we will look at this Pitted Rusty Iron material we have made. This will be an ongoing series of tutorials on unlocking the power of the material room!
submitted: 5 years and 3721 days ago
Well, we use to think that lights are one of the most important aspect in a good pic. Even a crappy mesh if well lightened can be beautiful. Anyway, we have not chosen a bad mesh for illustrating my tut but a very nice and elegant one: one of the vase that Zhann made a long time ago, the dragon vase.
submitted: 5 years and 3721 days ago
So you've made an aircraft model and now you're trying to convert it to a Poser figure. You need the flaps (or "ailerons") to move properly, but they should move at angle other than the usual x, y, or z-axis. How do we do this in Poser? Basically, we adjust the Orientaton of the part's joint center.
submitted: 5 years and 3721 days ago
With motion-blur, you can quickly add a sense of motion to your scene... without using compositing or even another piece of software. How is done? Basically, you need to set up an animation, create 2 keyframes, move the object to be blurred, and then render one image in the middle of the animation. So, although this tutorial uses Poser 5, it can be applied to any software that allows motion blur as an option (Poser 4 can not, but programs like Lightwave and 3D Studio Max can).
submitted: 5 years and 3721 days ago