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Before you start texturing any of your characters, you need to know where to position parts such as eye sockets, nipples and lips, in this case, we will use lips as an example on how to position them on your texture template before doing anything else.
You see how easy is to do this, if you follow the steps by steps instructions, we do recommend that you pay attention to the very first steps.
submitted: 5 years and 3717 days ago
It is important to understand and appreciate just what bump maps are capable of, and how they can be used to enhance your Poser- and Bryce-created artwork. In this tutorial you will be creating a bump map for the nude Poser Male to make it look like he is wearing a tight-fitting body suit, building in some wrinkles and surface details with the bump map.
submitted: 5 years and 3717 days ago
If you want to make perfect make-up you should use different eye shadows for different color clothes. But if you make another texture for head, you get another huge file of 2-5 Mb!
But if you read this tutorial, you can make smaller textures for different make-up options.
For Personal Use only!
submitted: 5 years and 3717 days ago
Ever want to put more than a handful of characters in your scene and Poser or DAZ Studio runs out of memory? It's not the number of characters you are using. It's the size of the textures that your characters are using. First of all, I would like to thank my friends in the DAZ forums for helping to make this tutorial possible by helping me learn this trick. In this tutorial, we are going to show you how to create computer friendly low resolution character textures so your computer has some breathing room. To do this, we'll be resizing the graphic files and editing the Poser .pz2 files to apply the new textures. This is much easier than it sounds, so let's get to work.
submitted: 5 years and 3717 days ago