ZBrush Tutorials - meshes

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Making Taho - Zbrush Tutorial

The idea of this tutorial is simple: we start with a very low poly mesh created in your favourite 3D package which we import in Zbrush. There, we sculpt the model and when we’re pleased with the volumes we export the high poly model which we will use as a reference when modelling with the 3D package of your choice.


submitted: 5 years and 3735 days ago


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Videos:


Roughing Out Your Base Mesh - Zbrush Video Tutorial

This tutorial shows you how to use Zbrush to turn your rough discontinuous mesh into a more refined shape.


submitted: 5 years and 3734 days ago


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Mesh Extraction and Topology - Zbrush Video Tutorial

This tutorial covers some basics in the process of creating topology and extracting mesh using ZBrush 3.1


submitted: 5 years and 3734 days ago


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Retopologizing - Zbrush Video Tutorial

Just a quickie about setting up retopo in ZBrush including reprojecting all your high frequency mesh details :)


submitted: 5 years and 3734 days ago

Production Workflow - Zbrush Video Tutorial

This tutorial shows "how to" take your mesh from Maya and import into ZBrush, detail the model then bring displacement map and texture map back to the original Maya mesh.


submitted: 5 years and 3734 days ago

Subtools for Referencing - Zbrush Video Tutorial

This tutorial outlines some of the referencing possibilities of subtools in Zbrush.


submitted: 5 years and 3734 days ago


0 comment(s) | submitted by: Giulia | Views: 8346