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ZBrush by Pixologic, is an interesting 2D/3D hybrid painting and illustration software. It doesn’t have any animation features or standard quad view orthographic modeling windows. Instead, you create images by virtual sculpting 3D data and a combination of its unique 2.5D brushes, which give the illusion of 3D. There is some stunning imagery done with this package.
submitted: 5 years and 3734 days ago
This tutorial will lead you through simple ZBrush procedures to transform the DAZ python into an eel-like denizen of the deep but the same principles and methods apply to all DAZ Studio models, so if you want to make Victoria an alien or turn Michael into a frog here's all you need to know.
submitted: 5 years and 3734 days ago
How to export a Poser 4 `Michael` (from DAZ3D) Mesh head, modify it in ZBrush and then export it for use as a morph target.
The tutorial can be done using P4 male or female figures. The demo version of ZBrush will not allow some of the import export functions. Yet!
submitted: 5 years and 3734 days ago
This is a multi-part tutorial on creating a Demon-like 'Lok Warrior' with realistic muscle anatomy. In the first day of this tutorial we created a base mesh for our character using poly modeling. Today we will take this mesh into ZBrush and sculpt intricate muscle anatomy. On day three we will texture the creature and add the finishing touches to the artwork.
submitted: 5 years and 3734 days ago