Working Procedurally with Particle Flow - 3DS-Max Tutorial


Working Procedurally with Particle Flow

A procedural workflow is essential in today’s huge pipelines, and can drastically speed up personal projects as well. In this Quick Tip we will look at the basics of working procedurally with particle systems inside 3DS Max, as well as how to set up a particle flow to be easily re-created with the push of a button.
( submitted: 5 years and 3476 days ago )




Tags:flowsparticlesprocedurally
Submitted by Giulia - 4292 Views
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