This is a lighting tutorial for 3D Studio Max 2010. With the help of the curve editor and a noise modifier you can dynamically create a flickering light. Next you can use the Float Limit controller to set a upper and a lower limit. This tutorial can also used with older versions of 3ds Max. ( submitted: 5 years and 3319 days ago )
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Let's talk a bit about radiosity in 3D Studio Max.submitted: 5 years and 3772 days ago