Part Twenty-One of a series on the complete creation of a character in Blender (Johnny Blender). This part works on creating and implementing shapes for a few of the bones. ( submitted: 5 years and 3782 days ago )
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Part One of a series on the complete creation of a character in Blender (Johnny Blender). This part begins the modeling process. submitted: 5 years and 3782 days ago
This blender tutorial will teach you the basics of how to use meta objects to model a simple character.submitted: 5 years and 3781 days ago
This blender tutorial is the third in the Blender game engine tutorial series. In this episode you will learn how to make the camera follow your character.submitted: 5 years and 3781 days ago
In this tutorial we take a single vertex, position it exactly. We then use duplicate points to create edges, faces, and custom shapes. submitted: 5 years and 3779 days ago
A tutorial on creating an armature rig for a character in Blender.submitted: 5 years and 3779 days ago