This video tutorial is a quick look at how to use ramp parameters to vary something using a profile curve (without getting into VEX or VOPs). Also covers how to apply texture coordinates to a polygon or nurbs curve. ( submitted: 5 years and 3359 days ago )
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In this Houdini video tutorial we will discuss the metaballs and see exactly how they work.submitted: 5 years and 3557 days ago
This is a video tutorial on how to use different coordinate systems to ensure your three dimensional textures are correctly applied to objects. submitted: 5 years and 3279 days ago