This video tutorial is an introduction to building a surface shader in VOPs that combines an image texture with procedural shading. This is a rather longer set of videos than normal as it is a complete walk through of creating a shader. The videos are in total are roughly an hour long. ( submitted: 5 years and 3282 days ago )
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One very simple demonstration of how to sculpt fluids in Houdini. This is but one way. As always, in Houdini there is at least 3 ways to do everything. submitted: 5 years and 3557 days ago
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