So we've made a complete tutorial on how to unwrap a organic character. We go through what uv mapping is and some nice techniques on how to do it. We first UV Map the torso, then the arms, and then lastly the legs. Hope you enjoy and have a nice day ;) ( submitted: 5 years and 3713 days ago )
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A quick tutorial that demonstrates a number of tools and techniques for building a simple, low-polygon character in Maya. Ideal for beginners or people unfamiliar with the software.submitted: 5 years and 3713 days ago
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Rigging examples and tutorial on a horse model and its body parts. Example of a car too.submitted: 5 years and 3713 days ago
UV mapping in Maya for beginners tutorial.submitted: 5 years and 3713 days ago
In this video we take a look at Maya 2009's UV enhancement features such as the Smooth UV tool to help unwrap the Uvs on a head.submitted: 5 years and 3713 days ago